Friday, April 30, 2010

Our goals for this week as a team were to finish the intro scene, team introduction, and the primary game scene. Also we wanted to start adding more scenes to our game demo. We finished the first three scenes, but we were having trouble getting the work that we had done to show up on every one's computer. Also, yesterday we added an instructions scene, and I thought that it was really easy to do. I would have liked to have added more scenes, but we want to make sure everything is done correctly. For next week, I hope to accomplish adding more scenes and to make sure everything is working in the correct order. I think that my team and I are working really well together, and I hope our progress continues everyday. I think I could help my team by working harder and getting more accomplished each day. The three major things I would like to accomplish by next Friday are, making sure all my scenes are working correctly, adding more scenes to our game demo, and uploading more scenes to our team page.

IntroScene

Wednesday, April 28, 2010

Starting to Assemble Game Demo

The past few days we have been working on assembling our game demo. Our team hasn't accomplished very much yet, but we have accomplished some things. The things that we have accomplished are deciding who was going to do what, and also we began to work on our scenes. Something that I have accomplished is getting the team introduction scene set up. I think the easiest part was figuring out what team member was going to do what. Although I have accomplished my scene it was with the help of my team members. We have been helping each other with things, and I think that has made assembling our game demo a lot easier. One thing that I found hard was getting the text we entered to only show up one that particular scene. I feel like all of my team members our helping out equally because we are all helping each other. For the rest of the week I hope to get our introduction and primary game scene done. Also I hope to began adding other scenes to our game demo. I think once we get the whole game demo finished that it is going to be really good!

Friday, April 23, 2010

Flash- Game Demo Skeleton

The past few weeks we have been working in Flash. It has been a new experience, and I think that it is interesting. We have also been working on our game demo skeletons, which has been a little confusing. Some specific things I have learned are using layers, using different scenes, how to add buttons, and adding sound. Although I have not yet added sound to my game demo skeleton, I did watch the tutorial and I don't think that it will be too hard. I thing that I feel confident in, in using Flash is layers. I think that adding layers has been the easiest part, and I know how to use them well. I think the most difficult things is knowing when to add frames and key frames. It is easy to insert them, but if you don't insert one at the specific place it is needed then your movie won't work. Another thing that I find difficult is adding navigation to my buttons. I haven't yet figured out how it works, but I plan to have a classmate help me. I think once I know how to get the buttons to work that I will be able to help other classmates who don't know how to do it. I think once I get my game demo skeleton work, then I will have little confusion on getting our team game demo's to work.

Tuesday, April 20, 2010

Adding Sound

Yesterday, I learned how to add sound to Flash. I thought it was a little confusing at first, but as I continued to watch the video it got easier. I thought that adding sound was going to be hard, but really you have to just add a sound layer. Some sounds that I might include in my game are Mario saying good job and things like that. I think we should use that sound in our game when the person gets the correct answer. Also, our game is painting your room, so we could have sounds with paint dropping. I think that what ever sounds we end up using in our game will be good sounds and go with our game! Sound is important to games because it gives the game something extra. When I play games I never turn the sound on, but some people like the sounds. I don't really know any games that have great sound because I never turn the sound on, but Mario Brothers have good sounds. In that game they have all different kinds of sounds because there are many things going on.

Friday, April 16, 2010

Game Demo Skeleton

This week we had a live session with Meredith. She covered a lot in the presentation she gave, but I think it was very useful. I know that the video helped me better understand using Flash, but some things I wasn't sure on. In the live session with Meredith, I learned how to use layer and make scenes. I knew what those things were before that, but I now know how to make them work. After our live session with her, we began, as a class to make the game demo skeleton she made. At first it was hard because she taught us so much, but as we did it together it got easier. We made different layers for our skeleton, and they are actions, frame label, primary game, intro, team, and background layers. I thought that using the frames and key frames were a little more difficult, but now I think that they are easier. I think once I practice in Flash more, I will be able to do my game demo.



GameDemoSkeleton

Friday, April 2, 2010

Working in Flash

The past few days I have been learning all about Flash, and I started to work in it also. It has been interesting finding out how everything works. I like using Flash, and even though sometimes it may be hard I usually find a way to work things out. I began to draw my paper prototype in Flash, and it is actually pretty easy. I thought that it would be more difficult, but because I don't have to draw a lot of things its pretty easy. The subject of our game is area, but you are going to paint your room finding the square footage of your room. Also, you are going to have to figure out how much it will cost, and how much paint you are going to need. i think that are game is going to be interesting, and I hope that other people like it too!

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